牧游社 牧有汉化翻译
HOI4 Dev Diary - 5th Anniversary
podcat, Oberkommando HOI4

Hi and welcome to another dev diary! It is almost time for the Hearts of Iron 5 year anniversary so we will take a short break from No Step Back, and celebrate that with some streams as well as new 3d model and radio packs, as well as a free update. Without further ado, let's dig in!
大家吼哇,欢迎阅览新一篇开发日志!钢铁雄心五周年纪念就要到了,所以我们先从绝不后退No Step Back的工作中休息一下,用直播和新3d模型与电台音乐包来庆祝,还有一个免费更新。闲话少叙,咱们开整!
Eastern Front Planes Pack
东线飞机模型包
Various planes of different types for Germany, Soviet, Poland, Hungary, Romania and Yugoslavia. 54 planes in total!
来自德国、苏联、波兰、匈牙利、罗马尼亚和南斯拉夫的种类各异的飞机。一共54架!
We’ve also added a new animation to CAS attacks to make them look a whole lot cooler on the battlefield (and so my, and clearly all other adults of sound minds' favourite: the Ju-87G - can shine).
我们也给近距支援机攻击加了个新动画,让它们在战场上看起来更得劲(让我和所有健全成年人最爱的Ju-87G成为战场上最靓的仔)。







Eastern Front Music Pack
东线音乐包
A new radio pack themed around the countries fighting on the eastern front (although not necessarily eastern front songs). 13 tracks in total with tunes like The Soviet National Anthem, Lili Marlene and My, Pierwsza Brygada and others. Give it a listen below for samples while you continue reading
以东线参战国家为主题的新电台音乐包(虽然不一定是东线歌曲)。总共有13首曲子,其中有《苏联国歌》、《莉莉玛莲》、《我的第一旅》等歌曲。各位阅读这篇日志时可以顺便在下面试听:
Free Update 1.10.6 "Collie"
1.10.6版本号“柯利犬”免费更新
For the anniversary we also have a free update. We have mainly focused on bugfixing in older content, with an extra focus around BFTB but there are other goodies in there as well.
为了庆祝周年纪念,我们还整了个免费更新。主要是修复旧内容里的bug,并重点关注博湾纷争BftB,但也有其他一些内容。
Some personal highlights:
个人认为的一些亮点:
Ethiopia can now peace out Italy if they push them out
现在若埃塞俄比亚反推意大利、赶跑了侵略者,则可达成可以无条件和平。
You can now control the equipment of garrison templates like with other templates
现在可以控制驻军编制的装备。
Fixed incorrect naval battle reports with convoys on one side
修复了作战一方有运输船时出现的错误海战报告。
José Díaz portrait should hopefully now work in all combinations of DLCs, alternate universes etc and stop haunting mynightmares
何塞·迪亚斯的肖像现在应该能在所有可能的dlc组合、架空宇宙等情景中正常出现且不再跑到我噩梦里。
AI no longer deletes their whole naval production queue of old ships at game start
AI不再会于游戏开局时删除所有旧式船只的舰艇建造队列。
Added Tom Moore as a military leader for Britain. Complete with a jungle trait to reflect his service in Burma and India in the 1940s. Captain Sir Tom Moore passed away at an age of 100 back in February due to COVID. With the team being filled with fans of history and from UK (or both) we wanted to take this opportunity to honor him in some small way.
增加了汤姆·穆尔作为不列颠将领。他具有丛林作战特质,以此体现他于1940年时在缅甸与印度服役的经历。上尉汤姆·穆尔爵士在2月份因新冠肺炎去世,享年100岁。由于团队中全是历史粉丝或出身英国(或两者兼有),我们想借这个机会小小纪念一下他。
Added Portuguese unit voice-over for La Résistance owners!
为拥有抵抗运动La Résistance的玩家新增葡萄牙单位的配音!
FULL PATCHLOG
完整补丁附记
########################################
######## Patch 1.10.6 "Collie" #########
##########################################
#############
# Gameplay
# 游戏性
#############
- It is no longer possible to swap templates on divisions that are encircled
- 不再能变更被包围步兵师的模板。
- For garrison reinforcement, check the division's blocked equipments to make sure they are not used
- 驻军增援方面,现在会检查步兵师的封禁装备保证它们没被使用。
- Ethiopia now has the ability to submit a peace deal to Italy if they manage to push the Italians out of East Africa
- 现在埃塞俄比亚若设法将意大利赶出东非,则可向意大利提交和平协议。
############################
# Stability & Performance
# 稳定性与性能
############################
- Random CTD fix in volunteer GUI
- 志愿军界面导致的随机闪退问题已修复。
- Optimized triggers for Spanish "Ignite Anarchist Uprising" decision
- 为西班牙“发动无政府主义者起义”的决议优化了触发器。
- Refactored scripted ai_strategies to be less performance-intensive
- 重做脚本编写的ai_strategies,以减少对性能的影响。
- Fixed false positive out of sync 56 when mixing Windows and Linux/Mac clients
- 修复了当Windows和Linux/Mac客户端混合使用时,误报失去同步的问题。
- Fixed CTD when going to menu after console cmd reload technologies
- 修复了当使用控制台指令加载科技后,返回主菜单时出现的闪退问题。
- Fixed CTD caused by the transfer of ships currently being refitted from one country to another, e.g. at the start of a civil war. Refitting is now always cancelled when ownership is transferred
- 修复了内战等导致正在改装的舰船从一个国家移交到另一个国家时会引起的闪退问题。现在所有权转移后会取消改装。
- Fixed a CTD when a decision expires with the decision UI opened and frame smoothing is enabled
- 修复了打开决议界面且启用了帧数平滑时,决议过期导致的闪退问题。
- Trying to connect to a badly formed UUID will no longer crash the game while playing with PdxMP
- 在使用PdxMP进行游戏时,尝试连接到一个质量差的UUID将不会再引起游戏崩溃。
############
# UI
# 界面
############
- Added feedback for naval combat when one side consisted of only convoys
- 添加了一方仅有运输船时的海战反馈。
- Fixed some incorrect russian localization
- 修复了一些不准确的俄语本地化内容。
- Display confirmation popup when kicking or banning a player from lobby
- 当从大厅踢掉或封禁一个玩家时将显示确认弹窗。
-N ation Focus name text now truncates if it is too long
- 现在会对过长的国策名文本进行截断处理。
- Change Division Template dropdown list for unassigned divisions will no longer be occluded by army containers further down in the list.
- 未分配的师改变编制的下拉栏不再会被列表中更下方的军队栏所遮挡。
- Toggling the music player now displays the correct tooltip based on its visibility state
- 切换音乐播放器时,现在会基于其可见性状态显示正确的提示。
- Remove Ship roles gui elements when Man The Guns is not active, since they can never be set.
- 在炮手就位MTG未启用时,因为无法进行设置移除船只角色的gui元素。
- Resume mission text now hidden in basic spy recruit window
- 基础间谍招募窗中的口恢复任务文本现将隐藏。
- Fix timed events persisting on the alert bar beyond their expiration.
- 修复了定时事件在超过其有效期后还会显示在警报栏上的问题。
- Right-clicking on an air wing's aircraft count/reinforcement limit display now sets the reinforcement limit to the current number of aircraft in the air wing, as stated in the tooltip
- 现在右键点击空军联队的飞机数量/增援限制显示时,会正确按照空军联队的飞机数量设置增援限制,与提示栏中所述一致。
############
# AI
############
- Turkey should now join the allies in late 1943 or early 1944
- 土耳其现在将于1943年底或1944年初加入同盟国。
- when AI is refitting a ship, make sure it does not choose an obsolete model as target
-AI改装船只时会确保不会选取已退役模块。
- AI no longer deletes their whole naval production queue at game start
-AI不再会于游戏开局时删除所有旧式舰艇的建造队列。
- Minor improvement to make the AI slightly less willing to ally back wit hBulgaria, after Bulgaria has kicked out the country from the faction for refusing Balkan Unification
- 微调降低了因拒绝巴尔干统一而被保加利亚踢出阵营的国家再与之结盟的意愿。
- Prevented Bulgarian AI from aborting its Historical strategy plan due to undesired reasons. Now the historical plan will only be aborted if Bulgaria is at war with Germany.
- 防止保加利亚AI因某些意外原因而弃置史实战略计划。现在史实计划只会因在保加利亚与德国开战而取消。
- Greece AI set to go Communist no longer spends lots of PP in the decision "Go to Paris to Negotiate Investment Talks" constantly
- 设置选取共产主义路线的希腊AI不会在“前往巴黎协商投资”决议中耗费大量政治点数。
- Portuguese Ai should no longer go crazy on ship purchasing decisions
- 葡萄牙AI应该不会再疯狂选取购买舰船的决议。
- Made ai more inclined to improve relations with neighbors for Bedrock of Balkan Financial Stability focus
-AI为了“巴尔干金融稳定的基石”这一国策会更倾向于与周边国家搞好关系
- Japanese ai will now be cautious about the shanxi border during the marco polo incident
- 在七七事变中,日本AI会对山西边界更为谨慎。
- Soviet strategy to keep volunteers out unless china is losing should now has enough score to work as intended
- 苏联在中国处于败势时才会投入志愿军的策略现应有足够的战争分数才会照常执行。
- Fixed ai not giving control of states to allies during war
- 修改了AI在战争期间不给盟友领土控制权的问题
#############
# Modding
# Mod开发
#############
- Start date again supports year with 5 digits (for all you future mod bois)
- 游戏起始日期将支持5位数年份(方便大家的未来题材Mod)
- Added optional argument exclude_refitting to transfer_ship effect so that when for example the American civil war is set up ships that are currently being refitted are excluded in the search for ships to transfer to the CSA
- 在transfer_ship效果中增加了可选参数exclude_refitting。例如美国爆发内战,正在接受改装的船只不会转交给美利坚共产主义联盟。
- add_building_construction effect no longer targets non-land provinces
-add_building_construction不能作用于没有土地的省份。
################
# Database
# 数据库
################
- removed "legacy test" fleet name from non-mtg fleet OOBs
- 非炮手就位的预设舰队内容中移除了“遗产测试”舰队名名字
- added Kurdish, Ukrainian, Georgian, Armenian namelists
- 增加了库尔德、乌克兰、格鲁吉亚、亚美尼亚的姓名表
- Changed nationalities of historical Japanese Operative
- 修改了史实日本间谍的国籍
- the "Carry the revolution West" focus for France will now correctly describe its effects
- 法国“向西输出革命”国策现在会正确地描述其效果
- Added event informing Romania if the Megali Idea is approved, warning them they may soon be dragged into a war with France and/or United Kingdom, and offering them a chance to revoke their guarantee of Turkey
- 添加了向罗马尼亚告知伟大理想获准的事件,警告罗马尼亚他们马上就要卷入与法国和/或英国的战争中,并给他们撤回对土耳其保障独立的机会。
- Minor cosmetic update of some companies due to request
- 应大家要求进行了一些公司外观的微调。
- Fixed error in navy tech tree where the first heavy shell tech, Armor-Piercing Capped Shell, was intended to be a 1936 tech but was set to be a 1938 tech
- 修正了一个海军科技树方面的错误。第一项重型被帽弹科技,被帽穿甲弹本应是1936年的科技,但错设成了1938年的科技。
- José Díaz now has a working portrait if you do not have the LaR DLC
- 给没有抵抗运动DLC的玩家添加了何塞·迪亚兹的肖像。
- added Tom Moore (RIP o7)
- 添加了汤姆·穆尔(安息致敬)(译注:二战老兵,在新冠期间为英国医疗系统募集3279万英镑,因新冠于2021年2月逝世,享年100岁)。
- Changed the "Ban Democratic Party" decision to be consistent with "Ban Fascist Party" and "Ban Communist Party"
- 调整“禁止民主党派”决议以保证其与“禁止法西斯主义”和“禁止共产主义”一致。
- The "Expand Civil Support" decision for Democracies should now have sufficient effects
- 民主派在“寻求民众支持”决议中可以获充足的效果。
- Fixed text issues in the USSR-Greece investment events
- 修正了苏联-希腊投资事件中的文本问题。
- America should no longer be called "Loyalists" or "Constitutionalists" when puppeted or released
- 美国在被傀儡或被释放后不再会被称作 “建制派”或者“宪政派”。
- Brazilian state names have been corrected. The game is now playable.
- 更正了巴西的省份名称。这游戏现在终于能玩了。
- British Raj now begins with Great War tank technology unlocked
- 英属印度帝国现在开局就解锁了一战坦克科技。
- The province of Gyurmi is now correctly named Gyumri
- 久里姆更正为久姆里(亚美尼亚地区名)
- Sao Salvador dropped the Sao
- 去掉了圣萨尔瓦多的“圣”字。
- Chernivtsi re-spelled to use ostensibly correct Romanian
- 将切尔诺夫策用看似正确的罗马尼亚语重拼了一遍。
############################
# Graphics & Audio
# 图像与音频
############################
- Show divebombing animation for opposed air missions that still retain enough efficiency
- 航空任务受阻但效率仍足够的飞机仍会播放俯冲轰炸动画。
- Minor improvements to the BftB loading screen (sadly not additional cats)
- 给博湾纷争的加载界面做了一些微小的改进(可惜没有增加猫猫)。
- Fixed some spy portraits that were too big
- 修正了一些以往看起来太大的间谍肖像。
- Added Portuguese voice-over for La Résistance owners
- 给有抵抗运动DLC的玩家增加了葡语配音。
- Added cooldown for garrison requirement alert sound
- 给驻防要求的警报声增添了冷却时间,这样就不会一直响了
- added a generic 3d model for bicycles (!!!)
- 增加了自行车的3D模型(!!!)
- Airplane 3d models in tech view now use same logic as on map so that specialized versions show
- 科技界面展示的飞机3D模型现在与地图上模型使用同样的编码逻辑,以便显示特化机种。
###############
# Bugfix
# 捉虫
###############
- Fixed a bug where Transylvania was not being included as a Balkan nation
- 修复了特兰西瓦尼亚不包括在巴尔干国家中的Bug。
- Democratic Reformers all around the globe will no longer check if they're Portuguese or not
- 全世界的民主改革家不再需要确认自己是不是葡萄牙人。
- Fixed some issues with Bulgarian Fatherland Front Coup being triggered too early and due to some inappropriate conditions
- 修正了保加利亚祖国阵线起义因某些不当条件或过早触发的问题。
- Fixed Fatherland Front Civil War not removing Fatherland Front National Spiritand Decisions from the original tag
- 修正了祖国阵线内战没有移除祖国阵线这一民族精神以及初始tag中决议的问题。
- Minor fix that should prevent an error triggered due to wrong scope when Bulgarian communist CW starts and the Fatherland Front is added to the appropriate wars.
- 微调修正了当保加利亚共产党内战爆发,且民族阵线也投入对应战争时,因作用域错不正确导致的错误。
- Fixed a bug by which Bulgaria could purchase equipment that was not researched by the seller. Bulgaria now needs to purchase equipment from a seller that has already researched the equipment tech. Bulgaria no longer needs to research the equipment tech by herself in order to purchase equipment.
- 修正了保加利亚可以购买卖方未研发装备的bug。保加利亚现在只能从卖家手中买到已经研究好的装备。保加利亚购买装备不再需要研发对应科技。
- fixes to some peace conference error due to wrong scope
- 修正了一些因作用域不正确导致的和平会议错误。
- fixed an issue where any country at war with the US could remove US cores from states (instead of just CSA)
- 修正了任何与美国开战的国家都可以移除美国领土核心(而不仅是联盟国)的问题。
- Fixed issue with War Overview opening the wrong national intel view
- 修正了一个在打开战争总览界面会看见错误的国家情报的问题。
- Greece can now restore Byzantium if they have the BftB but not the WtT dlc
- 希腊现在可以重建拜占庭,哪怕玩家只有博湾纷争而没有唤醒勇虎DLC。
- Fixed localization error in South African event, making it appear like the help request came from the target country
- 修正了南非事件中的本地化错误,让它更像是目标国发来的求援。
- Fixed the Guardians of Kemalism Focus so that it shouldn't be able to randomly pick the same state twice
- 修正了“凯末尔主义守护者”国策,现在它不会再随机两次选择同一个州了。
- Fixed Turkish on map decisions for Turkey so that they now cost the indicated amount of Command Power
- 修正了土耳其的“镇压库尔德”地图决议,这些决议的指挥点数花费现在会对等提示的数额。(之前在地图上点击并不会消耗点数)。
- changed event so that turkey guarantees the Golden Square led Iraq, rather than the non-aligned regime
- 变更了相关事件,这样土耳其更愿意保证金方阵领导的伊拉克,而非中立政权。
- Fixed Peninsular network of factories focus so that it now gives factories to Balkan Pact countries as well as to Turkey
- 修正了“半岛工业网”国策,现在会给巴尔干协约各国以及土耳其增加工厂。
- Changed Greek election to only fire for original Greece, not for spawned civil war countries
- 将希腊选举系统改为只对原版希腊触发,不能再为内战分裂出的国家所利用。
- South African focus for demanding Madagascar will now appropriately target the controller of the state, instead of France (regardless of whether they control it)
- 南非要求马达加斯加的国策现在将对该省实际控制者进行索要,而非固定向法国索要(无论他们是否控制它)。
- Acquiesce to Fundamentalists decision for Turkey now has a clearer tooltip
- 土耳其的“默许原教旨主义者”决议现在有了更清晰的提示。
- Greece will no longer experience a conscription crisis if following the communist path
- 选取共产主义路线的希腊不再会经历征兵危机。
- Anti-Communist Volunteers focus for Japan now allows you to send volunteers as well as applying bonuses.
- 日本的“反共志愿军”国策现在将允许在送出志愿军同时得到加成。
- Invite Japanese Settlers focus for Manchukuo will no longer display incorrect state target if Germany has completed their industrial focus branch
- 如果德国已经完成了他们的工业国策线,满洲国的“邀请日本定居者”国策将不会再显示错误的目标省份。
- The independence war focus for Manchuria now works
- 满洲国的独立战争国策现在能用了。
- Correct event description now applied to romanian callback event from hungary (DOD_hungary.64)
- 修正罗马尼亚从匈牙利召回事件的当前事件描述(DOD_hungary.64)。
- Fixed missing string in tooltip for Imperalist crises in British colonies
- 修复了在英国殖民地帝国主义危机的提示栏中缺失的字符串。
- Case Anton decision category now correctly shows up if Vichy France is not a puppet of Germany
- 当维希法国不是德国的傀儡时,安东行动Case Anton的决议现在可以正确显示。
- Tooltip for Czech subjugation in hungarian events no longer displays two similar lines
- 匈牙利的征服捷克事件的提示不再显示两行相似的文字了
- the "London Conference" event chain related to Germany demanding Slovenia should no longer result in contradictionary news events and effects
- 与德国要求斯洛文尼亚有关的“伦敦会议”事件链不会再导致矛盾的新闻事件和效果了
- Fix inconsistent war names between world tension summary and war summary
- 修复了在世界紧张度和目前战争概览之间不一致的战争名。
- Fixed bug where the "After the capitulation of X we are now the leader off action Y" popup was shown for all players in multiplayer and not only thenew leader
- 修复了在多人游戏中会将“在X国投降之后,我们现在是Y阵营的领袖了”的事件显示给全部的玩家而不是只显示给新阵营领袖的bug。
- Fixed bug where the "We continue the fight as a Government in Exile" popup after capitulating was shown for all players in multiplayer and not only the player capitulating
- 修复了在多人游戏中会将“我们将会以流亡政府继续战斗”的事件显示给全部的玩家而不是只显示给刚投降的那个玩家。
- Fixed Spain's post-SCW un-cored states causing issues when Spain is annexed before they get around to re-integrating those states. Now, annexing Spain will grant them cores on those states, so Spain can be released as one contiguous whole afterwards.
- 修复了西班牙的二次内战后在西班牙没来得及合并领土前就被其他国家吞并,导致的没造核心的省份造成的问题。现在吞并西班牙将会给予西班牙那些省份的核心,之后可以将西班牙作为一个整体释放。
- Remove invalid options for Investment Possibilities decisions
- 移除投资机会决议中不可用的选项
- Multiple Fixes to Destroy IMRO decisions both for Bulgaria and for other countries. Decisions now come back after being canceled. Skirmish Against IMRO state modifiers will be properly removed when decisions are canceled. Triggers and tooltips have being fixed/improved.
- 给保加利亚和其他国家摧毁马其顿内部革命组织IMRO的决议做了多项修改。决议会在取消后重新出现。与IMRO的冲突的本地修正会在决议被取消时正确地移除。触发条件和提是被修复或改进了。
- if Italy initially accepts the invitation to the Megali convention but then attacks Greece, they are now removed from the convention as they are behaving in a disruptive manner
- 如果意大利最初接受了希腊实现伟大理想会议的邀请,但是之后攻击了希腊,他们现在会因这种恶劣行为而被移出会议。
- The Greek Monarchist Civil War should now only fire once
- 希腊君主派内战应当只会触发一次。
- Fixed ship refitting not being cancelled when the ship is forced out to sea as a result of the ownership of the naval base changing
- 修复了舰船改装在海军基地易手而被迫出港时未取消的问题。
- Fixed issue where resistance wouldn't start in colony states as the Spanish Civil War ends
- 修复了在西班牙内战结束时抵抗度不会在殖民地省份开始增长的问题。
- The Damascus Diktat now refers to whoever controls Syria rather than always referring to France
- 现在大马士革法令会反馈给叙利亚的实际控制者而不是总是反馈给法国。
- Greek fascist generals should now join the right side of the civil war
- 希腊法西斯将领会在内战中加入正确的派别。
- Nepal should now have access to basic infantry divisions
- 尼泊尔现在应当可选用基本步兵师。
- France should no longer go communist on historical when LaR is disabled
- 未启用抵抗运动DLC时,史实模式的法国不再会选取共产主义路线。
- Fixed certain Bulgarian News Events scoping to the wrong tag in loc
- 修复了某些保加利亚新闻事件会在位置中定位到错误的国家TAG的问题。
- Fixed typo in a Bulgarian cosmetic tag adjective breaking loc
- 修复了保加利亚傀儡的TAG形容错误位置中的错字。
- fixed targeted variables causing ctd if target is an integer outside of statelimits
- 修复了如果目标是一个省份限制之外的整数时会造成游戏崩溃的触发变量。
- fixed random seed on turkey random_list decisions
- 修复了土耳其随机决议列表中的随机数种子。
- Bulgaria can bypass joining the tripartite pact if they are a subject
- 如果保加利亚是傀儡国则可以跳过“加入三国同盟”国策。
- Fixed a few missing localization keys
- 修复了一些丢失的本地化键值。
-French civil war now has timed decisions for communist -and- fascist civil wars
- 法国内战中的共产主义及法西斯主义内战现在已经有了定时决议。
- Themistoklis Sofoulis no longer slowly achieves world domination by accidental democracy
- 塞米斯托克利斯·索富利斯不再能通过偶然的民主缓慢地掌控世界了。
- Imperial Subjects can declare war now.
- 日本的帝国附庸现在可以主动宣战了。
- Fascist France can now ally Spain if it is non-aligned and led by Franco
- 法西斯主义执政的法国现在可以与中立且是由弗朗哥领导的西班牙结盟。
-infrastructure tooltip updated
- 基础设施的提示栏更新。
- Operatives equipment allocation in Deploy screen no longer shown if you dont have access to that feature from La Resistance
- 如果游戏没有启用抵抗运动DLC的相应功能,则不会在特工部署界面显示所需装备分配。
- Tweaked values and fixed Loyalty Multiplier which was unintentionally removing days instead of adding them to the Fatherland Front Coup Preparations mission timer. This should significantly reduce the amount of days removed by a single complementary mission.
- 调整并修正了忠诚度乘数,先前它莫名会削减保加利亚祖国阵线任务的计时器中的天数,而非延长时间。这应该会显著地减少单个补充任务移除的天数。
- New decisions UI for Bulgarian and Greek Internal Faction systems
- 为保加利亚和希腊国内的派系决议系统添加了新的UI。
- the French "Reach out to Spain" focus should now have (and show) an effect if Franco is the country leader of Spain in an unaligned government
- 如果弗朗哥是西班牙中立政权的领导人,那么法国的“接触西班牙”国策现在应当有(并且显示)相应效果。
- Fix puppeted states not being allowed to declare war even when the correct rules param is set
- 修复了尽管设置了正确的规则参数但傀儡国依然不被允许主动宣战的问题。
- Fixed an issue where Turkey could end up kicking itself out of their own faction (doh)
- 修复了土耳其可以造成把自己踢出自己的派系的问题。
###### Patchnotes End #####
All of this should be released/in store tomorrow! Aiming for before lunch, but you never know when the winds blow across the internet.
所有的这些将会在明天发布/上架!预计午餐前就会发布,但是网络上的事谁也说不准。
We also have some other cool stuff planned around the anniversary
我们也有其他一些很酷的东西正在周年纪念规划中:
Stream next wednesday looking back at 5 years of HOI with some Q&A
下周三的直播中用一些问答来回顾钢铁雄心的5年。
5 year anniversary multiplayer next week - We will tell you more soon(tm)
5周年纪念多人联机 — 我们不久(tm)会透露更多消息。
See you all next week!
我们下周再见!
翻译:月蚀 铿尔舍瑟 Hyan 阿尔法一世
校对:zzztotoso 三等文官猹中堂
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