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「设计」來玩躲貓貓!臺北 26 坪親子宅,專屬孩子們的室內遊戲場

「设计」來玩躲貓貓!臺北 26 坪親子宅,專屬孩子們的室內遊戲場 本设网
2021-11-08
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导读:减化设计的语言与材料,让居住者透过生活的体验与空间对话,“我们认为设计就是一种生活态度,而空间不应该只是一个盒子的包覆而已,我们用建筑人的眼光不断尝试打破制式空间的框架,增加人与人在空间中的互动。

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“从生活中发掘创意及有趣的点子!”

─ 虫点子创意设计


减化设计的语言与材料,让居住者透过生活的体验与空间对话,“我们认为设计就是一种生活态度,而空间不应该只是一个盒子的包覆而已,我们用建筑人的眼光不断尝试打破制式空间的框架,增加人与人在空间中的互动。”郑明辉总监说。


"Get creative and interesting ideas out of your life!"

-- Insect idea creative design


"We believe that design is an attitude towards life, and space should not be just a box. With the vision of architects, we constantly try to break the framework of standard space and increase the interaction between people in space." Zheng Minghui said.

Q:写在设计之前,创意的开始为何?

位于台北 26 坪的此案,个性开朗的女主人,对于未来的生活空间提出许多想像,面对新成屋、夫妻与二个可以的小小孩,设计上打破传统制式的格局设限,让空间更有趣,让孩子们即使在家裡,也可以获得充分的游戏时光。


将女主人“让小朋友在家中玩躲猫猫”的奇思妙想,做为设计主题,规划成 2+1 房(书房兼游戏室)的格局,打造出专属孩子们的秘密基地。


Q: What is the beginning of the idea before the design?

Be located in this case of Taipei 26 flat level, individual character cheerful goodwife, put forward a lot of imagination to future life space, face new become house, husband and wife and 2 ok little child, the pattern that breaks traditional system type on the design is set limit, let a space more interesting, let children although be in the home, also can get sufficient game time.


Will goodwife "let children play hide and seek cat in the home" whimsy, as the design theme, the program becomes 2+1 room (study holds game room simultaneously) pattern, make the secret base that gives exclusive children.

Q:本案要求设计主轴为何?

从躲猫猫的游戏到秘密基地的创意,让设计团队思索的是如何设计才不至于让空间枯燥,或者只是流于形式的游戏设备?!于是,空间与空间之间的串联与机能的组合,势必要再更有趣、更生动一些!


Q: What is the design spindle required in this case?

From peekaboo games to the idea of a secret base, the design team wondered how to design the space so that it wouldn't be boring, or just a mere formality. ! Then, the series connection between space and space and the combination of function, is bound to want again more interesting, a few more vivid!

郑明辉总监表示:“小时候喜欢用很多纸箱堆成一个可以鑽来鑽去的空间,我们用很多纸箱堆成一个可以鑽来鑽去的空间,我把这样纸箱中的秘密基地概念放入这空间,让小朋友在家裡就有探索跟创造的想像力。”


室内拥有三米二的高度优势,阳光充裕,设计上将部分隔间牆拆除,透过开放或玻璃隔间,创造出一处通透、开敞、明亮且舒适的室内游戏场。


Director Zheng Minghui said: "When I was a child, I liked to use a lot of cartons stacked into a space that can be drilled, we used a lot of cartons stacked into a space that can be drilled, I put the concept of a secret base in such cartons into this space, so that children can explore and create imagination at home."


The interior has the advantage of a height of 3.2 meters and abundant sunlight. Part of the partition wall is removed in the design, and through open or glass partitions, a transparent, open, bright and comfortable indoor playground is created.

个案基本资料

台北市 / 新成屋 / 室内 26 坪 / 格局 3 房 2 厅 2 卫 / 居住人数 2 大 2 小


Basic Case Information

Taipei/new apartments/interior 26 pm. / layout 3 rooms, 2 living rooms, 2 bathrooms / 2 large and 2 small residents

< 屋主需求 >

* 希望让孩子在家,也可以尽情的游戏。

* 后疫情时代,解决居家生活的防疫问题。

* 拥有充裕的收纳量,但不要造成压迫感。


< 各别空间 >

1. 玄关设计:

针对全球疫情问题,面对后疫情时代的来临,玄关区域成为居家防疫的第一道关卡!


< Homeowner needs >

* I hope children can play at home.

* In the post-epidemic era, address the issue of epidemic prevention at home.

* Have plenty of storage, but don't feel overwhelmed.


< Separate space >

1. Entrance design:

In view of the global epidemic problem, facing the advent of the post-epidemic era, the entrance area has become the first checkpoint for home epidemic prevention!

设计规划上,于玄关处安排落尘区,右侧以实木夹板设计洞洞牆,利用错落层次,可挂外出衣物或一些生活小物的装饰;左侧为大面鞋柜,柜内刻意预留放置消毒设备、以及规划放置外出回家要换洗衣物的空间,满足进出消毒及清洁的措施。


Design planning, in the hallway in the arrangement of dust area, on the right side of the solid wood plywood design hole wall, the use of staggered levels, can be hung out clothing or some small life decoration; The left side is large-sided shoe ark, inside ark is reserved deliberately place disinfection equipment, and the space that the plan places to go out to go home to want to change clothes, satisfy the measure that enter and exit disinfect and clean.

2. 客厅设计:

将原始格局中客厅旁的房间隔间牆拆除,利用清玻材质作为区域中介,规划为书房并结合游戏功能,并以树屋为概念,设计串联书房与客厅的溜滑梯;再考虑到孩子未来长大,玩滑梯的时间变少了,特地将溜滑梯以卡榫装置设计,方便拆卸。


2. Living room design:

In the original layout, the wall between rooms next to the living room is removed, and the clear glass material is used as the regional intermediary, which is planned as the study and combined with the game function. Based on the concept of tree house, the slide connecting the study and the living room is designed. Considering that children will grow up in the future, the time to play the slide will become less, specially designed slide with tenon device, convenient disassembly.

在还原空间最大值、最多元机能的同时,也赋予更多未来的可能性。


While restoring the maximum space and the most diversified functions, it also gives more possibilities for the future.

3. 书房 VS 游戏室设计:

书房区域在地板、书桌、牆面大胆的使用灰蓝色涂料,以半透明、木盒子的概念设计,是家人们阅读的空间、夫妻工作的所在,也是孩子们心目中的树屋、秘密基地、与滑梯游戏的所在。


3. Study vs. game room design:

In the study area, gray blue paint is boldly used on the floor, desk and wall, and the concept of translucent and wooden box is designed. It is the space for families to read, the place for couples to work, and the place for children to play with the tree house, secret base and slide.


丰富的收纳规划之外,更替屋主设计一个抽板、预留原来电子琴空间,当有需要可以拉出来使用。于孩们上下滑梯的楼梯以及扶手、或柜体的夹板材质,在边角直接磨圆设计,表面也使用环保无毒的保护漆,在在建构孩子们活动的安全场域。


In addition to the rich storage planning, the replacement owner designs a drawing board to reserve the space for the original electronic organ, which can be pulled out for use when necessary. In the children up and down the slide stairs and handrails, or cabinet plywood material, in the corner of the direct grinding design, the surface is also the use of environmental protection and non-toxic paint, in the construction of children's activities in the safety field.


木材质的游戏区,以“树屋”的概念设计,地板也挖了一个小洞,不仅可以上下攀爬躲藏,更可以从书房穿过衣柜,于下方规划通往主卧房的秘密开口,让孩子可以自由穿梭进出。


The wood play area is designed with the concept of "tree house". The floor is also dug into a small hole, which can not only climb up and down to hide, but also through the closet from the study. The secret opening to the master bedroom is planned below, so that children can freely shuttle in and out.




4. 餐厅设计:

餐厅空间特地将柜体设计延伸至天花,ㄇ字型的框架,界定客、餐厅间彼此开放属性,一旁矮柜设计餐具柜使用,灯带的效果,也间接营造出轻盈的餐叙氛围与轻鬆感受。


4. Restaurant design:

Going from the Red Cross to the African Development Bank and the African Development Bank, the bank will face pressure from governments, governments, governments and governments across the world to encourage the development of the Red Cross, the African Development Bank and the African Development Bank.


5. 主卧 VS 小孩房设计:

主卧以卧榻方式设计睡眠区,下方规划丰富的收纳机能。


5. Master bedroom VS child room design:

Advocate lie to design morpheus area with berth means, the program below is rich receive function.

如此可以供夫妻與小孩一起使用,一方面考量到孩子們還小,目前習慣一起睡覺,另一方面希望空間尺度上可以更開闊些,於是以活動折門設計作為與孩房區域的介質。等到孩子大了,空間規劃上,可以就當時需要增加家具或機能的規劃。


So can be used together for husband and wife and children, on the one hand, considering the children are still small, currently used to sleep together, on the other hand, I hope the space scale can be more open, so the activity folding door design as the medium with children room area. Wait until the child is big, on dimensional planning, can need to increase furniture or functional planning at that time.




6. 廊道设计:

以清爽的绿、白色作为柜体的设计,让动线可以更活泼,收纳机能可以更丰富。


6. Corridor design:

Serve as the design of cabinet body with relaxed green, white, let move line ok more lively, receive function ok richer.


< 总体规划 >

7. 动线设计:

主要利用滑梯设计,连接书房旁以木质设计“树屋”形式的游戏区,透过与主卧衣柜的串联设计出孩子活动的范畴与动线安排,巧妙地打造专属的秘密基地,让孩子在游戏当中满足探索跟创造的想像力。


< master plan >


7. Moving Line design:

Basically use slide design, connect study side with woodiness design "tree house" the game area of the form, pass through with advocate lie in series series design the category that gives a child activity and move line arrangement, make exclusive secret base cleverly, let the child be satisfied in the game explore the imagination that follows creation.

8. 收纳规划:

从玄关延伸至客厅的电视主牆,以白色面材搭配局部格栅的镂空造型,消弭压迫感受,同时成为储藏室的通风透气孔。


TV 主牆对应书房区域的主牆造型,以隐藏方式、规划丰富的收纳空间,透过设计让物有所归,线条与颜色在活泼童趣跟简约俐落间,和谐映衬,减化设计语彙与材料的同时,仍能保有趣味及活泼旨趣。


8. Storage planning:

The TV main wall that extends to the sitting room from porch, with white face material collocation local grille hollow out modelling, eliminate oppressive feeling, at the same time become the ventilated vent of storeroom.


The TV main wall corresponds to the main wall shape of the study area, with a hidden way, planning rich storage space, through the design to make things return, lines and colors between lively and childlike interest and simple and neat, harmonious set off, reduce the design vocabulary and materials, while still keeping interest and lively purport.

9. 灯光规划:

以间接灯光结合自然光线,让空间採光均衡且充裕。开放客、餐厅以条灯的安排,成为彼此隐匿的中介。


9. Lighting planning:

Indirect light combined with natural light, so that the space lighting balance and abundant. Open guest, dining-room with the arrangement of lamp, become each other conceal intermediary.

10. 家具规划:

以活动家具规划,不做太多陈设的安排,透过柜体、滑梯的客制化设计,满足收纳与生活的需求。


10. Furniture Planning:

With movable furniture planning, do not do too much display arrangement, through the cabinet body, slide customized design, to meet the needs of storage and life.

11. 建材挑选:

实木夹板、铁件、玻璃


12. 色彩计画:

白、蓝、湖水绿色中和木质调的色彩,透过开放或玻璃介质,映衬充裕的採光,让大人与孩子可以在此感受到生活的自在与活动的乐趣。


11. Building materials selection:

Solid wood plywood, iron pieces, glass


12. Color plan:

The colors of white, blue, lake green and wood tone, through the open or glass medium, set off abundant daylighting, so that adults and children can feel the freedom of life and fun of activities here.





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